Projects

Manic Maze & Manic Maze Mobile

Date: December 23rd 2006, Manic Maze v1.2, out NOW!

What is wrong with me, one minute it is coming out, next it isn't now it is back on,
Well I suppose it is a good thing it is out at all now, yes Manic Maze has finally made it onto this site, 2 years in the making, and about 400 different game engines developed and flopped, but now, we have it, Manic Maze, based on a game engine I decided to call Trinium Faw!
Of course the game is still being developed on, but this should keep you occupied over the cold winter nights, alright, maybe not.
I wasn't expecting the development of v1.2 to be so quick to be honest, I thought it would have taken a little while to get things moving, but one night is all it took, some bugs fixed, some annoying bugs still exist, new timer method added, which is cool, all 11 levels (at this time) have full timings on easy, medium and hard...

Manic Maze v1.3 will start development soon, probably during the next weeks, but don't be suprised if it isn't until next year.
With this being said, I would like to thank everyone that has or had helped in the making of this game, and I hope you will enjoy the game as much as I did making it!

We will announce Manic Maze v1.3, and its planned features at a later date.